This blog is mainly going to be a devlog for Dujanah for the foreseeable future. I am currently working on the area designs and have been having trouble finding something that can represent an oil refinery. All other areas of the game are represented in clay or photo collage but neither technique felt right for the factory. A revelation came when I was taking out the recycling and now the oil refinery is well on the way.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_juFo82UCgNYVIS06xHd9Ry9HPM3sbdpyhmbztr15gJxhKb3o9d1LgZvwXYEqNTVUptSEniDFL6540yUQMYNPPYp76z40JyiYBK9SsZsUu1qAAubojr1isGiX0LbC4ZcbrAJW87C_3E0/s200/screen2.png)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_KVoPOV7jX9FjJ32KwRA9rkqe5p6aEGhOTzc707lQlmsvd-C0NQtbMgVPp_k3-PCZ6HWAk23HreHVMHTWMq9RmDwcbHBLjUEXJGMOAQFSwvPmAGUYv65wRxbFAaXfHvW7ZGMJSUUfJ04/s200/screen4.png)
A technical question. Is the basis for your game an RPG Maker with custom assets added or a different piece of software?
ReplyDeleteIt's made in Constrauct 2 with some 3rd party/ extra plugins.
ReplyDelete